Writing

Books, interviews, talks and perspectives on game UX, user research, creative direction and the people who make games.

The Dopamine Studio, front cover
The Dopamine Studio, back cover with the book description
The Dopamine Studio, spine
New book

The Dopamine Studio

A guide to directing games through the ADHD lens

How I structure projects, find motivation and move from concept to execution in a process full of ups and downs. A book about directing, storytelling and making creative decisions in a way that works with your mind instead of against it.

Interviews and talks

Conversations about game UX, research and directing, from newsletters to an academic paper.

Perspectives

Shorter pieces on building worlds, teams and a healthy creative life.

Let's build a better player experience.

Whether you need fresh eyes on your onboarding, a partner through your next milestone or someone to lead UX and creative direction, I'd love to hear about your game.