Work/Thunderbirds Are Go

Thunderbirds Are Go: Team Rush

An endless runner where switching characters plays out as a video call, so the run never stops.

Licensed IPAds UX
Role
Game Designer
Studio
Miniclip
Platform
iOS, Android
Year
2016
Thunderbirds Are Go

Overview

Team Rush is Miniclip's endless runner based on the Thunderbirds Are Go series.

The challenge

Keep the show's identity and keep the run moving.

My role

Game designer responsible for the interface.

What I did

  • Designed the UI around the show's holograms.
  • Turned character switching into a video call between characters, so the run never stops.
  • Designed a mini-game that turns rewarded video ads into a hunt for the Hood on a holographic world map.

Outcome

Launched on iOS and Android.

What I learned

A licensed world hands you a visual language. Here the holograms became the whole UI.

Gallery

5 images · click to enlarge
Thunderbirds Are Go: Team Rush key art
Project overview
Running with a video-call portrait, so switching characters never stops the run
Mission control: episode goals on a hologram
Holographic world map: rewarded videos turned into a hunt for the Hood

Let's build a better player experience.

Whether you need fresh eyes on your onboarding, a partner through your next milestone or someone to lead UX and creative direction, I'd love to hear about your game.